Our researcher Christian Luksch presented at the Symposium on Interactive 3D Graphics and Games (I3D) his paper "Real-time Approximation of Photometric Polygonal Lights".
On October 13, 2000 a group of people from research, politics and industry cut a green opening bow - thus the VRVis Center for Virtual Reality and Visualization was born.
Daniel Cornel, researcher in our Integrated Simulations Group, addressed within the session "Game Technology in Engineering, Science and Society" as well as in the SIGGRAPH podcast how gaming technology can be incorporated into scientific software like Visdom.
News from Aardvark: Aardvark 5 goes online and becomes one of the driving forces in the F# community
Pupils as well as students get the opportunity to get a taste of research at VRVis.
VRVis develops a viewer for the visual analysis of the data recorded by Mastcam-Z and processed by Joanneum Research.
Flood-rich periods of the last 500 years in Europe are conveyed both spatially and temporally by the 3D visualization of VRVis in the publication "Current flood-rich period exceptional compared to past 500 years in Europe".
Visual data expert Johanna Schmidt replaces Harald Piringer as head of the research department and together with her team will continue to ambitiously advance the visual analytic research of VRVis in the coming years.
The research institute VRVis Zentrum für Virtual Reality und Visualisierung receives the green light for four more years of top-level visual computing research.
The newly established "Innovation Award" honors companies and research institutions holding the most patents. VRVis was awarded with a special prize.
The VRVis Annual Report 2019 informs about our projects, achievements, major highlights and successes of the past year.
VRVis and SOBOS create new prediction accuracy for water levels by combining forecast algorithms, hydrodynamic simulation and 3D visualization.