Dipl.-Ing. Daniel Cornel

Daniel Cornel received a BSc degree in Media Informatics from the Vienna University of Technology in 2011 and continued his studies with the Master program Visual Computing, which he completed in 2014. During his studies, he specialized in real-time rendering with a focus on engine development for video games. He joined the Integrated Simulations group of the VRVis Research Center for Virtual Reality and Visualization in 2014.

Research interests

  • Real-Time Rendering
  • Vegetation Rendering
  • GPU Computing

Publications