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C. Forest , P. Felkel , M. Bruckschwaiger , R. Wegenkittl (2001)
Implementation and Complexity of the Watershed-from-Markers Algorithm Computed as a Minimal
Proceedings of Eurographics Computer Graphics Forum Conference Issue
Bibtex
PDF
A. Wilkie , R. Tobler ,
W. Purgathofer
(2001)
Combined Rendering of Polarization and Fluorescence Effects
Proceedings of the Eurographics Workshop on Rendering Techniques
Bibtex
PDF
H. Hey , R. Tobler ,
W. Purgathofer
(2001)
Real-Time Occlusion Culling with a Lazy Occlusion Grid
Proceedings of the Eurographics Workshop on Rendering Techniques
Bibtex
PDF
B. Greimel ,
A. Fuhrmann
,
H. Kaufmann
(2001)
Virtual Reality as an Innovative Setting for Simulations in Education
Proceedings of WACRA
Bibtex
PDF
K. Karner , J. Bauer , A. Klaus (2001)
Virtual Habitat: Models of the Urban Outdoor
Proceedings of Third International Workshop on Automatic Extraction
Bibtex
PDF
H. Mayer , A. Bornik , K. Karner (2001)
Reconstruction of Textured Models from Multiple Views
Proceedings of 25th Workshop of the Autrian Association for Pattern Recognition (AAPR)
Bibtex
PDF
J. Bauer , S. Scherer (2001)
A Two Stage Approach To Contour Matching
Proceedings of 25th Workshop of the Autrian Association for Pattern Recognition (AAPR)
Bibtex
L. Mroz , H. Hauser (2001)
Space efficient Boundary Representation of Volumetric Objects
Proceedings of the 3rd Joint IEEE TCVG - EG Symposium on Visualization (VisSym )
Bibtex
PDF
M. Ribo , A. Pinz ,
A. Fuhrmann
(2001)
A new Optical Tracking System for Virtual and Augmented Reality Applications
Proceedings of IEEE Instrumentation and Measurement Technology Conference .
Bibtex
PDF
A. Fuhrmann
,
R. Splechtna
, J. Prikryl (2001)
Comprehensive Calibration and Registration Procedures for Augmented Reality
Proceedings of Eurographics Virtual Environments Workshop
Bibtex
PDF
H. Mayer , A. Bornik , J. Bauer , K. Karner , F. Leberl (2001)
Multiresolution Texture for Photorealistic Rendering
Proceedings of Spring Conferene of Computer Graphics
Bibtex
PDF
R. Tobler (2001)
PYM - A Macro Preprocessor Based on Python
Proceedings of the 9th International Python Conference
Bibtex
PDF
R. Kosara ,
S. Miksch
, H. Hauser (2001)
Focus and Context taken literally
Published in the Journal IEEE Computer Graphics and Applications
Bibtex
PDF
H. Hauser , L. Mroz , G. Bischi ,
E. Gröller
(2001)
Two-level Volume Rendering
Published in the Journal IEEE TVCG
Bibtex
PDF
H. Doleisch , H. Hauser (2001)
Smooth Brushing for Focus+Context Visualization of Simulation Data in 3D
Proceedings of the Conf. WSCG
Bibtex
PDF
D. Schmalstieg
,
A. Fuhrmann
,
G. Hesina
(2000)
Bridging Multiple User Interface Dimensions with Augmented Reality
Proceedings of the 3rd International Symposium on Augmented Reality
Bibtex
PDF
A. Fuhrmann
, B. Greimel (2000)
Teaching in Virtual Reality-Concepts a. Evaluation
Proceedings of EDICT 2000
Bibtex
PDF
G. Bischi , L. Mroz , H. Hauser (2000)
Studying basin bifurcations in nonlinear triopoly games by using 3D Visualization
Published in the Journal Nonlinear Analysis (Pergamon NA)
Bibtex
PDF
S. Maierhofer
(2000)
A Flexible Framework for Volume Tracing
Proceedings of CESCG (Central European Seminar on Computer Graphics for students)
Bibtex
PDF